Category: Game Development
Meaningful Experiences
Is "fun" the only emotion that games should try to elicit? Arguing for how games don't always have to be made with the goal of being fun, how game mechanics are not always the priority, and how games can be meaningful in different ways. Read more...
The Two Pixel Fish
Exploring the beauty and meaning of minimalist art. The art style of games such as Dwarf Fortress and Odd Realm evoke imagery that less interpretative styles could not, and this can lead to fantastic experiences. Read more...